MethodologyAnnotator qualityUpdatesHugging Face396.3k downloadsSuggest a model or benchmarkRequest a private benchmark
Benchmarks
Dimensions
Models
Categories
category
perspective
scene
Physics v2updated 2026-11-03

World Models: Physics Generation Benchmark v2

Rapidatabenchmark@rapidata.ai

Abstract

Video and world models are increasingly evaluated on their understanding of real-world physics. Physics-IQ (Motamed et al., 2026), later refined by Physics-IQ Verified, measures how closely generated videos reproduce real physical events using automated motion-based metrics.Building on this work, we investigate how reference-based evaluations relate to human perception. Using 198 real recordings across 66 physical scenarios, we evaluate 26 video and world models through two complementary questions: Blind, which video looks more realistic without seeing the original recording; and Referenced, which video more faithfully reproduces what actually happened.Across 758,940 human judgments and 126,490 pairwise comparisons, reference-conditioned human rankings correlate more strongly with Physics-IQ Verified scores (Spearman 0.81) than blind realism rankings (0.66).These findings highlight two distinct aspects of video generation: reproducing an observed physical event and generating a convincing, plausible continuation. A real recording captures one possible outcome, but not necessarily the only physically plausible one. This distinction raises broader questions for video generation evaluation and post-training: what should automated metrics and reward models optimize for, fidelity to a specific observed outcome or the broader space of physically plausible outcomes? The details cover the setup and the comparison with Physics-IQ, all videos and votes are on Hugging Face, and our blog post walks through examples.

LeaderboardCompare OutputsMatchupsAnalysisPromptsDetails
1. Motivation
Physics-IQ (Motamed et al., 2026) measures physical understanding in video generation by having a model continue a real recording of a physical event and comparing the motion in its continuation with what actually happened. It found that current models rarely predict the outcome correctly, and that visual realism does not imply physical understanding: a video can look convincing and still get the physics wrong.An automated motion comparison cannot tell whether a continuation is physically plausible, only whether it moves where the recording moves. People can judge both. The first version of this benchmark ranked models on human judgements of realism, with and without the recording on screen. This version is built on Physics-IQ Verified (Rädsch et al., 2026), a revised release of the benchmark, and asks the two questions side by side, on identical pairs, so that their rankings can be compared directly with each other and with the official Physics-IQ Verified score.
2. Problem formulation
Every match pairs the continuations of two models for the same recording, so camera perspectives and scenes are never mixed. Each pair is judged under both questions.Blind asks “Which video is more realistic?” with only the two candidates on screen. It measures perceived physical plausibility: does the continuation pass as real footage?Referenced first plays the real recording, which then stays on screen, and asks “Which one looks more like first video?”. Annotators pick the candidate that best reflects the recording. It measures faithfulness to what actually happened, the property the automated Physics-IQ score targets.In both questions annotators never see the scene description the models were given. Every match collects at least five responses and is decided by majority vote.Figure 1 shows how the two questions pull apart on one recording. Nobody touches the tap in the original. In Gemini Omni 1.1 Flash’s video a hand opens it and pours a drink: nothing about it is physically wrong, and getting a hand, a tap and flowing liquid to work together takes more understanding of physics than a dispenser that stays still. Judged blind, it was the 1st of 26 videos for this recording; with the recording on screen, it fell to 23rd. Wan 2.5 Preview’s video, in which nothing happens, went the other way, from 21st to 2nd, and is the top pick of the automated Physics-IQ Verified score. Our blog post walks through more examples like this one.
Real recording
Gemini Omni 1.1 FlashBlind #1Referenced #23Physics-IQ #17
Wan 2.5 PreviewBlind #21Referenced #2Physics-IQ #1
Figure 1. Recording 0069 (glass stays the same, right camera) with two of its 26 continuations, ranked among all 26 videos for this recording by win rate under each question and by the automated Physics-IQ Verified score.
3. Prompt set
The prompt set is the full Physics-IQ Verified test set: 66 scenarios, each filmed from the left, center and right camera, for 198 recordings. Each prompt consists of the switch frame, the last frame before the physical event, and a text description of the scene. We use the corrected prompts of Physics-IQ Verified, not the originals: the Verified release refines 34.8% of the original descriptions that were ambiguous, incomplete, temporally imprecise or factually wrong, and also cleans artefacts from the recordings and masks the score is computed on. Of its prompt variants we use the best-practice base template, which prefixes every description with the same instruction for a static, real-time shot (the text under Figure 1 shows one in full); we did not use per-model prompt templates. The recordings, switch frames and prompts are taken from the Physics-IQ Verified dataset and the benchmark repository. Every prompt is tagged with its physics category, perspective and scenario, so results can be broken down along each. Table 1 gives the composition.
Table 1. Composition of the 198 prompts.
Composition
Prompts
Solid mechanics
114
Fluid dynamics
45
Optics
24
Thermodynamics
9
Magnetism
6
Per perspective, left / center / right
66 / 66 / 66
4. Video generation
The 21 video models were run through fal and the five world models (AlayaWorld, Cosmos 2.5, Cosmos 3 Nano, Dream-X-World and SANA-WM) outside it, with one generation per recording and settings following the Physics-IQ Verified protocol: the switch frame and scene description as input, prompt rewriting and audio off, and a fixed seed derived from the recording’s identifier. Every clip was cut to exactly five seconds at the model’s native frame rate, video only, so annotators judge exactly the clip the automated scorer scores.Generation failures leave a few gaps. Safety filters refused eleven Veo generations (Veo 3.1 has 192 of 198 clips, Veo 3.1 Fast 193), and three world models cover a subset (Cosmos 2.5 177, Cosmos 3 Nano 186, SANA-WM 197). Missing clips simply do not enter those models’ matches.
5. Agreement with Physics-IQ Verified
We scored every clip with the official Physics-IQ Verified scorer and compared it with both human rankings. At the model level, the referenced ranking follows the automated score closely (Spearman 0.81), while the blind ranking follows it much less (0.66). The same holds for individual matches: the clip that scores higher on Physics-IQ Verified wins the referenced vote 71% of the time, against 62% for the blind vote.The two human rankings also disagree with each other in instructive ways (Table 2). Gemini Omni 1.1 Flash leads the blind ranking but places sixth when the recording is on screen, and Wan 3.0 and Grok Imagine Video drop similarly: their continuations look plausible but are often not what happened. FLUX 3 Max is second in the blind ranking and leads the referenced one by a wide margin (1413 against 1312 for the runner-up).
Table 2. Human ratings (Elo scale) under both questions next to the official Physics-IQ Verified score, each with its rank among the 26 models; click a column to sort.
FLUX 3 Max
1413 (#1)
1318 (#2)
43.8 (#1)
Dreamina Seedance 2.5
1312 (#2)
1225 (#6)
35.8 (#10)
FLUX 3 Video
1288 (#3)
1179 (#9)
41.1 (#3)
Dreamina Seedance 2.0
1254 (#4)
1227 (#5)
36.0 (#8)
MiniMax H3
1233 (#5)
1262 (#4)
38.9 (#4)
Gemini Omni 1.1 Flash
1199 (#6)
1352 (#1)
36.0 (#9)
HappyHorse 1.0
1185 (#7)
1084 (#11)
28.4 (#22)
Grok Imagine Video 1.5
1107 (#8)
1217 (#7)
37.8 (#5)
Gemini Omni Flash
1105 (#9)
1275 (#3)
35.2 (#13)
Kling 2.6 Pro
1094 (#10)
1006 (#16)
37.1 (#6)
Wan 2.7
1092 (#11)
968 (#18)
41.1 (#2)
Wan 2.6
1064 (#12)
984 (#17)
35.7 (#11)
Wan 3.0
1045 (#13)
1209 (#8)
36.1 (#7)
Kling 3.0 Pro
1032 (#14)
1079 (#12)
35.7 (#12)
Wan 2.5 Preview
1000 (#15)
925 (#19)
34.5 (#14)
Veo 3.1 Fast
992 (#16)
1027 (#14)
33.4 (#17)
Grok Imagine Video
971 (#17)
1126 (#10)
34.0 (#16)
Vidu Q3 Pro
958 (#18)
1028 (#13)
25.7 (#23)
Veo 3.1
951 (#19)
1020 (#15)
32.8 (#18)
Pixverse V5.6
923 (#20)
907 (#20)
34.3 (#15)
Cosmos 3 Nano (world model)
805 (#21)
793 (#21)
30.4 (#20)
AlayaWorld (world model)
752 (#22)
446 (#25)
30.1 (#21)
Cosmos 2.5 (world model)
706 (#23)
706 (#22)
31.3 (#19)
Seedance V1.5 Pro
574 (#24)
705 (#23)
22.0 (#24)
SANA-WM (world model)
522 (#25)
376 (#26)
21.7 (#25)
Dream-X-World (world model)
423 (#26)
560 (#24)
17.6 (#26)
6. Which parts of the score agree with people
The Physics-IQ Verified score combines four components, each comparing the generated continuation with the real recording: spatial IoU (where motion happens), spatiotemporal IoU (where and when it happens), weighted spatial IoU (where and how much motion occurs) and MSE (pixel-level differences between the two videos). Table 3 correlates each component with both human rankings. The agreement comes almost entirely from where things move: both spatial components track people closely under either question, while timing and pixel-level differences do not track them at all (with 26 models, a correlation has to exceed about 0.39 to be significant at p < 0.05).
Table 3. Spearman correlation between each Physics-IQ Verified component and the human ratings, across the 26 models.
Component
Referenced
Blind
Spatial IoU
0.89
0.86
Weighted spatial IoU
0.88
0.79
Spatiotemporal IoU
0.26
−0.04
MSE
0.19
0.16
Physics-IQ Verified score
0.81
0.66
7. Discussion
The deeper difference between the automated score and people is what each compares against. Every Physics-IQ Verified component is grounded in a single reference: it checks where, when and how much motion happens against the one recording, so any other outcome loses points, however plausible. People judging blind have no reference; they weigh a continuation against the whole space of things that could plausibly have happened. That is why the hand opening the tap in Figure 1 wins the blind vote but loses once the recording is on screen, and why the referenced ranking, which gives people the same single reference, agrees with the score far more.The automated score and the human ratings are not affected by the same artefacts. Physics-IQ Verified compares motion frame by frame with the recording, so frame rate alone moves the score: models that generate at 16 fps lose four to eight points (a second real take scores 99.6 at 30 fps, 95.5 at 24 fps and 91.4 at 16 fps); this affects Cosmos 2.5, Dream-X-World and SANA-WM. Seedance 2.0 and 2.5 as served by fal zoom the start frame by about six percent, which lowers their automated score (35.8 here against a published 42.4) without making their physics any worse to a human eye.The blind ranking is not a weaker version of the referenced one. It answers a different question, whether a video is physically believable, which matters wherever there is no ground truth to compare against. We report both and recommend reading them together.

Full protocol in the global methodology.

We use crowd intelligence to deliver real, diverse human feedback at scale for model evaluation and post-training.

Benchmarks
Text-to-ImageOutput Diversity (Mode Collapse)Camera MovementRelative Camera MovementPhysicsPhysicsRealismImage-to-3DSVGLLM-to-3DSuggest a model or benchmark
Method
MethodologyData on Hugging Face
Rapidata
rapidata.ai Private benchmarksContactX LinkedIn
Rapidata, benchmark.ai © 2026